Various asset concepts for Chainmonsters. Houses, scatter deco, plants.
Each asset was made for 3D modeling but only large assets like houses with non-symmetrical front and back require more than one view.
Character sketches for 3D modeling, pose suggestions, and a row of monsters and consumables. Overall I created 90% of the game assets for Chainmonsters and if you'd like to take a look at the game and more stuff I made, please hop over to chainmonsters.com.